Monday, March 19, 2018

Breakdown of AUDL Game of the Week 2018 Schedule

Fifteen out of the 23 American Ultimate Disc League teams will be featured on the AUDL 'Game of the Week' in the 2018 regular season.  There will be a total of 16 games - one game every week - during the regular season. AUDL East teams will be broadcast the most (10 times), followed by South teams (9 times), then Midwest (7) and West (6). Washington, D.C. Breeze and Raleigh Flyers will be broadcast 4 times each — including their Week 7 matchup.


:Schedule:
Week 1: Tampa Bay Cannons at Raleigh Flyers; Saturday, March 31 @ 7:00PM
Week 2: Montreal Royal at DC Breeze; Saturday, April 7 @ 6:30PM
+Week 3: Los Angeles Aviators at Austin Sol; Saturday, April 14 @ 8:00PM
+Week 4: Toronto Rush at San Francisco FlameThrowers; Saturday, April 21 @ 9:30PM
Week 5: Raleigh Flyers at Dallas Roughnecks; Saturday, April 28 @ 7:00PM
Week 6: San Jose Spiders at Los Angeles Aviators; Saturday, May 5 @ 9:00PM
+Week 7: Raleigh Flyers at DC Breeze; Saturday, May 12 @ 6:30PM
Week 8: Madison Radicals at Chicago Wildfire; Saturday, May 19 @ 7:00PM
+Week 9: Raleigh Flyers at Madison Radicals; Saturday, May 26 @ 7:00PM
Week 10: Indianapolis AlleyCats at Minnesota Wind Chill; Saturday, June 2 @ 6:00PM
Week 11: Toronto Rush at DC Breeze; Saturday, June 9 @ 6:30PM
Week 12: New York Empire at Montreal Royal; Saturday, June 16 @ 6:00PM
Week 13: Los Angeles Aviators at San Jose Spiders; Saturday, June 23 @ 10:00PM
Week 14: Indianapolis AlleyCats at Madison Radicals; Saturday, June 30 @ 7:00PM
Week 15: Tampa Bay Cannons at Dallas Roughnecks; Saturday, July 7 @ 8:00PM
Week 16: New York Empire at DC Breeze; Saturday, July 14 @ 6:30PM

+Four inter-divisional games (Weeks 3, 4, 7, 9).


2 comments:

Scott Singleton said...

Love the info and graphics on this site!

FWIW, I think this graphic would be more intuitive if the shade darkened with increasing number of appearances on GOTW (from white = 0 to black = 4).

Sludge said...

Thanks for the feedback, Scott. Good point about the shading.