Sunday, September 30, 2012

Flying Toy Patent

On this date in 1958, Walter "Fred" Morrison received a U.S. Design Patent #183,626 for a "Flying Toy" (aka Frisbee).

Patent number: D183626
Filing date: July 22, 1957
Issue date: 1958

Friday, September 28, 2012

Parks and Rec Ultimate Frisbee moment

NBC's Parks and Recreation gets all presidential with a segment on "Ultimate Frisbee".



[Watch Video]

Ben Wyatt (Adam Scott): Hey, dude, do you play Ultimate?

Intern: Yeah, I play intramural at Georgetown.

Ben: Dude, so did I…in college.

April: Oh, you should get married.

Ben: We should play tomorrow morning in the park.

Intern: What about the website?

Ben:  What…ever. You can put those pics up anytime. We should lock down some tight disc grabs. Am-i-right, “el-bones”?

Intern: Yeah, sounds good.

Ben: Yeah.

Intern: It’s better than working.

Ben: Ha, ha. No doubt, No doubt! Alright listen up, pizza lovers…
Tomorrow morning...pre-work Ultimate in the park! Everyone's invited. What do you say?
Let's do it to it, me dudes!

Ben: You ready for a scoober party?...Alligator catch!...Alright, good effort, good effort....Make sure we don't turn this thing into a blade chuck festival, okay?...Banana cut!

Thursday, September 27, 2012

Obama speaks about Ultimate Frisbee

Remarks from President Barack Obama - who has recognized Ultimate before - at Bowling Green University (9/26/2012)...

THE PRESIDENT: Hello, Falcons! (Applause.) Thank you so much. Thank you. (Applause.) Now, let me begin by asking everybody to give Seth a big round of applause for that great introduction. (Applause.) I was backstage and I had trouble hearing -- did he explain what was going on with his arm?

So Seth was playing, I think -- ultimate Frisbee, that’s what it was. (Laughter.) He was playing ultimate Frisbee. He went up -- he was going to make this amazing touchdown, and he had the Frisbee and somebody cut him under his legs, cut out from under him. It is clear replacement refs were in the game. (Laughter and applause.) 

He broke his wrist. He was supposed to get it set yesterday but he didn't want to miss this. (Applause.) So when he came up here, his wrist was not yet set, and he’s going to have to go to the hospital afterwards to get his wrist set.

Now, I just want to make the point that if Seth can come up here with a broken wrist, then there is not a student here who cannot get registered and make sure they go to vote. (Applause.) No excuses. No excuses. You got to play through injuries, Falcons. (Laughter.)

AUDIENCE MEMBER: I love you!

THE PRESIDENT: I love you back. I’m glad to be here. (Applause.)

[Transcript SOURCE]  [Watch Video]



Horizontal Stack

Horizontal stack ("Ho") is an Ultimate offense strategy meant to position cutters into lanes so handlers can more easily find open throwing lanes. Think of "Ho" as zone-y stack. 
Horizontal Offense Strategy [(c) Ulticards]
In this strategy, there are 4 cutters spread across the field 10-20 yards from the 3 handlers who are setup like a zone offense. Horizontal offense relies on keeping the middle of the field clear at all times. Players in the stack make active cuts directly towards or away from the disc - never in the same direction - so that they are always in their assigned lane (numbered). Also, cutters should not cut to the same place. The cutters in lanes 2 and 4 go deep while simultaneous cut from lanes 1 and 3 have more space to get open.

When a cutter catches the disc, they immediately look for an open upfield throw. If there is no open throw before "stall 4", then the cutter should take the dump. So, the disc, and the defense, is kept in motion.

The most important part of this offense is for cutters to stay within their lane so defenders cannot guard two players at once. Ho is a good alternative to the vertical stack ("Vert"), but takes stamina to run the entire game.



Wednesday, September 26, 2012

Heartbeat of an Ultimate Player

Is there a difference between playing Ultimate with heart and having the heart of an Ultimate player? I'm no doctor, but this "reading" of the electrocardiography (ECG / EKG) appears to show a strong heart for playing Ultimate.

Comparison between a normal heartbeat and an Ultimate player's.

Tuesday, September 25, 2012

Simultaneous Catch

Ending to 9/24/12 NFL game
A simultaneous catch may be more probable in Ultimate - compared to football - because it's easier to catch the disc with one hand, but rare for either sport nonetheless.


From the 11th Edition [USAU Rules]
XV. The Receiver
...
D. If offensive and defensive players catch the disc simultaneously, the offense retains possession.

II. Definitions
...
O. Possession of the disc: Sustained contact with, and control of, a non-spinning disc.
1. Catching a pass is equivalent to establishing possession of that pass.
2. Loss of possession due to ground contact related to a catch negates that player's possession up to that point.

Week 3: Late fall in early Fall

The first day of fall (autumnal equinox) pitted two equal teams in terms of numbers and spirited play. Early points were unnecessarily long with much back-and-forth due to the sporadic (dare I say it...) breeze.

Sludge scoring started after a 0-1 deficit with a Joe assist to Nigel who backhanded to RacHel. RacHel scored another from Steve's hammer with an assist from CHarlie. Henry hit Nigel with a quick flick; 4-4. Andrew's swing to Mary Beth (pre-game at-field pick-up) to complete RacHel's hat trick; 5-4.

MicHael horizontally caught MattHew's cross-field forehand in the endzone (EZ); 7-6. With Henry's 40-yard flick to Nigel, Sludge flowed right into half; 8-6.

Sludge D forced 'lotta-throw' zone all game long. Though, longer points favored discToast, and brown seemed "out-patiented" especially in the 2nd half. Brown had its last lead at 11-10 with MB's hammer.

Sludge's slightly OFF-ense was potpourri'd with drops, forced hucks, look-offs, and EZ turnovers. Like the sideline shade umbrella, just when you thought Sludge O was securely in place, it would be knocked off-balanced. 11-12, 11-14, 13-14...Loss 13-15.

Friday, September 21, 2012

How To: Run Track on an Ultimate Field

Track practice ("Tractice") seems a popular activity among Ultimate teams. But at what length?  How many miles do you run while playing Ultimate?? Knowing this mileage would help with building your running endurance.

1 yard = 0.000568182 mile, 1 mile = 1760 yards, 1760 yards = 16 Ultimate field lengths.
Averaging 150 yards running per point, you would run the first mile during your 12th point.

Utilize the Ultimate field as a running track...

1-mile Conversion [Yardage x Lengths]
A: 20-yard (end zones) x 88
B: 40-yard (field width) x 44
C: 70-yard (field) x 25.1
D: 90-yard (field + end zone) x 19.5
E: 110-yard (field + end zones) x 16
F: 300 yards (lap around the field) x 5.8

Of course, track running is much different than the jog-shuffle-run-cut-sprint nature necessary in Ultimate.

Thursday, September 20, 2012

ULTiMATE game

Spend too much time on your phone? Wish you were playing Ultimate? Now you can do BOTH!

Championship Ultimate [Axis Sivitz]

Info: The first fully featured game based on the sport of Ultimate. Features 3D graphics, advanced artificial intelligence, and customizeable teams. Run, cut, pull, huck, & layout with real men's and women's college + club teams. Play an exhibition game or a full 16 team tournament with pool and bracket play. Learn the rules & strategies of Ultimate in the extensive manual. Test your skills with the training mode, which includes target practice, layout practice, & various team drills. Create your own team & customize its uniform. Compete in front of a cheering crowd & wacky announcers.

View more screenshots. View trailer.

Price: $2.99; available for iPhone, iPod Touch, & iPad.

Wednesday, September 19, 2012

Keep Calm

Fashion options inspired by the UK poster phrase 'Keep Calm and Carry On' and reworked for the Ultimate sport.

Play Ultimate Hoodie [VCUltimate]

Info: Keep Calm and Play Ultimate - words to live by! - screen printed centered on a cozy Gildan unisex hoodie. Choose from a rainbow of colors including Brown/Chocolate.

Price: $29.00


Get Horizontal Shorts [Force Ultimate]

Info: Limited edition "Keep Calm and Get Horizontal" shorts in in collaboration with Europe's finest online Ultimate magazine. Available in 2 versions, ELECTRIC BLUE: fully sublimated featuring a grungy Union Jack over the right leg; left leg carries "KCGH" centered on the thigh. VINTAGE BUNTING: fully sublimated in vintage green with a weathered texture, each leg has a vertical ripped bunting and "KCGH" centered only on the left leg.

Price: ~$28.00

More...via Ulti World...

Keep Clam and Play Ultimate Jersey [SAVAGE]

Info: Shout out to Memphis Summer League who was the first to use this logo. Spot sublimated design so it will never wash out, crack, peel, fade, etc. Apparel choices: jersey, tank top, long sleeve.

Price: $25.00

Tuesday, September 18, 2012

Eat More Beer

Another chance to...EAT MORE  DRINK MORE BEER.

WHEN: Wednesday, Sept 19. 6:30-10pm ET

WHERE:
 The Black Squirrel
[2427 18th St NW; Washington, DC]

RSVP: To Joe

Menu option: "Hot Brown"


Surprise Appearance! [Exclusive]

Week 2: Harshing

MattHew recaps... Bucci photographs...

Sludge jumped out to an early 5-1 lead against a completely re-tooled Harshmellows. None of the old players we remember are still on the team...but they kept every bit of their characteristic attitude. With a comfortable lead and a zone that kept producing turnovers, brown began to get a little sloppy on offense, opening the door for some quick Harshmellow scores. But the momentum was still in Sludge's favor as Nigel's diving grab gave Sludge an 8-5 lead at half.
Layout outcome
The second half, however, was all Harshmellows. With all of their players finally in attendance, and with youth and speed clearly on their side, the Harshmellows rattled off score after score, eventually taking the lead at 9-10 en route to an easy victory. Loss 10-15.

Monday, September 17, 2012

Thursday, September 13, 2012

Hydrate, or Be Dehydrated

Hydration is essential during every season, not just during warmer weather. Urine You're in for a shock if your pee is brownish/not yellowy whether sitting or playing Ultimate. Lack of fluids may cause less than optimal performance on the Ultimate field.

The Boy Scouts - who offer a belt loop for playing Ultimate - chart out pee color & de/hydration:

There's no need to try to super-hydrate pre-exercise; your body can absorb just so much fluid. If you overdrink, you then may have to (inconveniently) urinate during exercise; the kidneys can only make about one quart of urine per hour. A wise tactic is to tank-up two or more hours pre-exercise; this allows time for your kidneys to process and eliminate the excess. Then drink again five to 15 minutes pre-exercise.
[SOURCE: Active.com]

Wednesday, September 12, 2012

Fall 2012 Schedule

Week# : Date : Time : @ Location [updated 11/15/12]
-->Find fields --> WAFC Sched

Week 1: Sept 8: 12pm @ Brooke Lee Mid Skool #2

Week 2: Sept 17: 12pm @ Brooke Lee Mid Skool #2

Week 3: Sept 22: 1pm @ Key Middle Skool #2

Week 4: Sept 29: 10am @ Sligo #1A (lower)

Week 5: Oct 6: BYE...to DC (Hi to OBX)

Week 6: Oct 13: 1pm @ Key #2

Week 7: Oct 20: !!DOUBLEHEADER!! 11am AND 1pm @ Key #1

Week 8: Oct 27: 2pm @ Mont Hills #2

Week 9: Nov 3: 12pm @ Sligo #12

:Post-Season:
Pool Play: Saturday, Nov 10. 11am, 12:30pm & 2pm @ Montgomery Hills.

Tournament: Sunday, Nov 18. 9am @ Lake Fairfax. Win & play on at 11am, 1pm & 3pm.

DC Breeze

My wish for a DC sports team to choose a truly representative city moniker is foiled yet again ("Rats"). Too bad "Spinners" was already taken. Other awesome suggestions: Humidity, Gridlock, AC/DC. 

Instead, the American Ultimate Disc League welcomed the league's newest team...the DC Breeze. Aaahhhhhhh.

Screengrab from DCB's Fb page.


Updated logo [1/30/2013]
Web: http://the-dcbreeze.com/
Facebook: http://www.facebook.com/dc.breeze
twitter@theDCBreeze

Discraft Tutorial

A player recently bought a Discraft Ultra-Star which had this wonderfully brief tutorial on how to play Ultimate with their product.
Diagrammed instructions of Ultimate from DISCRAFT packaging
  • Player in possession cannot move.
  • Receivers may run in any direction.
  • Scored one point!

(Played 7 vs 7 on  a 40-yard wide field with 70-yard field + 25-yard** endzones)

[s/o Bucci]

Tuesday, September 11, 2012

Week 1: Très Bon

After 111 days since the last Pool Party, 112 days since the last scheduled game, and two years since a roster addition, the first fall season game (the 29th of Sludge's career) began with a nearly full squad.

Down 0-1 after a break score, Jen scored the first point of the season. Strong D propelled Sludge O. Henry to Steve; 3-1. Joe to Nigel; 4-1. MattHew to Henry to Steve to Sarah to Jen to Nigel; 5-1. CHarlie to Bucci to Brian; 6-1.
Fresh from summer "retirement" Brian swings.
Sludge gorged on Shamrock 'N' Roll's turnovers which were influenced by a strong wind throughout the game. A Bucci score from Andrew; 7-4. Play became sloppier after 11 points. Specifically, Sludge's O was most effective when there were 9 or less passes. More than ten passes meant less cutting & higher stall counts leading to less-than-desired throws. One throw went deep into the endzone where CHris made a diving bid that unfortunately could not be caught, but fortunately avoided a collision with a portable light tower.

Point duration was increasing as the wind was shifting. A zone defense provided a needed brown patience, resulting in a work-up; 10-6. Another break score after MattHew flicked a 15-yarder in traffic to Steve; 11-6. Joe sent a swooping flick to the endzone which Rachel snagged; 12-7.
Steve hammers over the defender.
At 13-10, Sludge's broken O was fixed by a Bucci backhand to a "no-react" Joe for point number 14. Sludge defense made a smashing return with a "Jen-ing" – a variance of the newest internet meme – where you smackdown a D, collide with the opponent & then bleed orange while in a seated position on the ground.

The game ended with MicHael's 4-yard forehand to Nigel just inside the sideline cone; Win 15-12.

Monday, September 10, 2012

Huck Proverb

play ultimate
If it looks like a huck, flies like a huck, spins like a huck and sounds like a huck, it's a HUCK.


Friday, September 07, 2012

How Many Jam Bands Can You Name during this Ultimate Highlight?

The ESPN highlight of the layout D on Universe point in RHINO vs Doublewide is DIscuSSED a bit by Scott Van Pelt & Ryen Russillo. DISCuss...


String Cheese Incident, Widespread Panic, PHISH, Disco Biscuits...

[h/t Ulti_World]

Play On


"Happiness is not something you experience, it's something you remember."
-- Oscar Levant


The 29th season of Sludge Ultimate begins on Saturday!

WHEN: Saturday, Sept 8; 12pm

WHEREE. Brooke Lee; field #2

Thursday, September 06, 2012

Improving the Orange Cone

This frequently happens at weekend pickup. Another field is setup, but the cones & end zones are misaligned field creating confusion on where scoring begins and ends.


Good News: Enough space to fit more than one Ultimate field!
Bad News: The fields don't line up.


"Fieldigo" when Ultimate fields make you feel spatially disoriented caused by two side-by-side incongruous fields.
Misaligned side-by-side fields

SOLUTION:
Sure, the disc on the opposite field's cone can work.
Another idea...the two-toned field cone; one half orange, the other half black. The orange side faces your field while the darkened side is turned away from your field.
"Two-Toned Cone" [Protype]

Wednesday, September 05, 2012

Destination: OBX

Mark Your Calendars!

Sludge's October destination is in one month! Not this Fish Tales; the OBX Fish Tales.

Fish Tales (OBX)

Frisbee Flying Disc Instructions

WHAM-O Regular Frisbee Flying Disc products had these playful instructions on the inside of every disc:
PLAY CATCH - INVENT GAMES
TO FLY, FLIP AWAY BACKHANDED
FLAT FLIP FLIES STRAIGHT
TILTED FLIP CURVES - EXPERIMENT!
(C) 1966 WHAM-O MFG CO SAN GABRIEL, CALIF

Raised lettering on the underside of the Frisbee Flying Disc

Tuesday, September 04, 2012

Layout D, Missed O

The latest highlight from a club Ultimate game makes SportsCenter's Top10 plays (#6) - Dylan Freechild's layout defense in the endzone with the game tied at 13's, universe point...View in HD. Freechild (#5) peels off his player to layout near the back of the end zone to 'D' the throw.

A few thoughts on this play:
1) If there had been no video of this play, it could not have been so widely distributed (& applauded). Thanks NGN!
2) The defender should have caught the disc instead of blocking it. Catch your D's!
3) If the defender had instead caught the disc, the play might not have been such a dramatic highlight.
4) Awesome recognition by the defender to peel off his player to help his beaten teammate. Don't get beat deep!
5) The offensive player who just got D'd should have made a play on the tipped disc. He eventually caught the disc, BUT he ran out of bounds instead of toe-ing the line & making a bid for the disc. The disc appears to be 5-6 feet out of bounds when caught, yet the disc is still spinning & its angle looks it could have been trailing back toward the endzone, which would have made for another try at the disc closer to the back line. Don't *ever* give up on any disc in the air!

Player catches the disc out of bounds after the blocked D.
(Sceengrab from NGN footage)

Goaltimate

A disc, a field, & a cloned version of mini-Ultimate.

Goaltimate is a non-contact, disc sport played by two, 4- or 5-player teams on a circular field, which is 45 yards in diameter.

BASICS: Similar to Ultimate Frisbee, upon which it is based, but relies on short, quick cuts and passes. Often referred to as the "half-court basketball version of Ultimate."

OBJECT: To score points by passing the disc to a teammate in a small scoring area, through a semi-circular goal. The passage into the end zone is through an arching goal vaulting 11 feet into the air. Points are scored when a player throws the Ultimate disc through the front of the goal and the receiver catches the disc in the 6x8-yard end zone. More rules...

SCORING: Each goal counts for 1 point. Or, 2 points for goals thrown from behind the "Clear" line. After a score, the offense maintains possession and must work the disc back to the Clear line in order to advance for another score.

[SOURCE: WorldGoaltimate + SBU]

Monday, September 03, 2012

Happy Thought


It's Labor Day
Attaining Ultimate F L O W should embrace this "non-work" principle.

"Nothing is really work unless you would rather be doing something else."
-- J.M. [James Matthew] Barrie
(creator of Peter Pan, 1860-1937)

Saturday, September 01, 2012

Do Over: August 2012

Wayback MachineCatch up on last month's noteworthy posts you may have missed...


  • Those wet cleats need drying
  • Angry Birds Frisbee
  • Judging Ultimate players by their wardrobe
  • Usain Bolt’s speed on an Ultimate field